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Radius Fight

Radius Fight

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Devlog

  • Enemy attack waves
    July 31, 2020 by billson games#zxspectrum, #8bit, #retro, #gamedev
    Recently, I've been working on some enemy attack waves. It's much harder than I thought to be honest. Heres a video showing a first attempt at some enemies and their attack formations. They even rando... Continue reading
  • First draft of a full level for the ice planet "Elenessia"
    July 31, 2020 by billson games#zxspectrum, #shootemup, #8bit, #retro, #gamedev
    Now that the attract mode looks half decent, the time has come to design some actual levels. The game consists of six planets, each with it's own theme. The first candidate is the ice planet "Elenessi... Continue reading
  • Radius Fight : Attract mode
    July 31, 2020 by billson games#gamedev, #zxspectrum, #indiegames, #shootemup
    Whats that? A ZX Spectrum/Darius inspired shoot 'em up complete with a three screen play area? Step this way... Attract mode and gameplay test for Radius Fight, a ZX Spectrum/Darius inspired shoot 'em... Continue reading
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Updated 13 days ago